Forest water
The Forest water material combines blue/green water, animated waves, foam, underwater light and fish silhouettes.
Adjust shallow/deep colors first. Use the wave and crest-foam controls for the open-water appearance, then adjust the depth transition to keep the shoreline gentler. The material’s depth controls determine where the open-water wave effects become visible.
Open Sea Start Depth sets their starting depth; zero allows them at any depth. Open Sea Depth Transition controls how gradually they appear.
Reduce foam strength if it obscures the water. Use the supplied foam texture to shape the pattern. Fish density and movement controls tune the visible silhouettes.

View the result close to a bank and from a high camera over a broad water area. Use water camera setup if depth effects are missing.